The cyberpunk genre, a staple of science fiction, is intrinsically linked with its atmospheric depiction of weather, particularly rain and pervasive dampness. This environmental characteristic is not merely aesthetic; it serves as a potent metaphor for societal decay, technological saturation, and the often bleak realities faced by characters within these worlds. From the iconic downpours of Blade Runner to the rain-slicked streets of Ghost in the Shell, 'wetness' has become a visual shorthand for the genre.

Cyberpunk 2077, a game deeply rooted in the cyberpunk tradition, aims to immerse players in a world that visually and thematically echoes these established precedents. The game's setting, Night City, is envisioned as a sprawling metropolis where constant precipitation and oppressive humidity are meant to contribute to its dystopian atmosphere. This focus on environmental detail is crucial for building a believable and engaging cyberpunk experience, where the weather itself can become a character, influencing mood, gameplay, and narrative.

The persistent presence of rain and fog in cyberpunk media often reflects the overwhelming nature of the urban environment and the technological advancements that define it. It can obscure vision, create reflections that distort perception, and contribute to a sense of unease and isolation. In Cyberpunk 2077, the developers have sought to translate this into a tangible gameplay and visual element, aiming to fulfill the genre's established expectations of atmospheric depth. The question remains whether the game successfully captures the essence of this 'wetness' and its thematic significance as established by its cinematic and literary predecessors.