PC & Console
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The Witcher 3: Wild Hunt Looks Impressive on Nintendo Switch 2
Early demonstrations suggest the new hardware can handle CD Projekt Red's acclaimed RPG with surprising fidelity.

The Witcher 3 Remaster Demands High-End PC for Max Settings
Even with an RTX 5080, achieving 60 FPS with path tracing requires DLSS and frame generation, with some visual artifacts.

The Witcher 3's Remastered Version Showcased in Side-by-Side Graphics Comparison
A new video highlights the visual upgrades in the 5.00 patch, featuring Ray Tracing and Path Tracing.
Bloodborne on PC: A Guide to Emulation and the Full Experience
Thirty hours of Bloodborne at 1440p confirmed it: this masterpiece belongs on PC, even if getting it there requires some tinkering.
World of Warcraft Forever's Gamepad Support is Good, But Not Console-Ready
Blizzard's updated take on classic WoW offers robust controller functionality, but the game's core design remains a barrier to a true console port.

Final Fantasy VII Revelation Will Feature Four Graphics Modes on PS5 Pro
Players can choose between Quality, Performance – Sharp, Performance – Soft, and a potential 4K/60FPS mode on the enhanced console.

High On Life VR Adaptation Aims to Bring Deeper Games to Quest Headsets
Developers discuss the technical challenges and design priorities for bringing the popular PC/console title to Meta Quest.
Control Resonant Struggles on Steam Deck, But Steam Machine Manages
Remedy's action game runs capably on Valve's older hardware, but the handheld proves too demanding.

Control Resonant: You Don't Need Max Settings for Great Graphics
Testing Control Resonant on a high-end PC reveals that lower graphics presets offer both beauty and performance, making ultra settings unnecessary.