Three Xbox Game Pass titles are leaving the service on January 15, 2026, narrowing the January backlog and prompting timely play. The trio—Neon White, Flintlock: The Siege of Dawn, and The Ascent—spans fast-paced action, brutal boss battles, and cyberpunk loot-driven play, illustrating the library’s rotating nature.

Neon White stands out for merging first-person shooting with speed-based platforming and a card-driven gun system. In each level, players collect gun cards that can be used to shoot demons or discarded to trigger a platforming move such as a double jump. Mastery hinges on knowing when to kill and when to move, creating a kinetic loop that Polygon described as a one-of-a-kind blend. —Giovanni Colantonio of Polygon notes that the blend is one-of-a-kind.

Flintlock: The Siege of Dawn is described as 'Souls-lite': a third-person action game with heavy melee, parry-focused combat, and challenging bosses. The player is a soldier allied with a god, tasked with defeating the undead and the world's gods while magic and gunfire blend to create a distinctive setting. Even in its difficulty, the game aims for approachable yet intense encounters, and its co-op mode adds a social dimension. —Austin Manchester

The Ascent is a cyberpunk action-RPG that blends twin-stick shooting, RPG progression, and a Diablo-style loot loop. It channels a Deus Ex vibe through its dystopian cityscape and systems, and its cooperative play is frequently highlighted as a highlight. —Ari Notis

With these departures imminent, players should plan to experience them on Game Pass before January 15 if they want to sample these flavors while they remain accessible. The notes do not specify whether any of these titles will remain available outside Game Pass after the departure date, so readers should plan accordingly as they curate their backlog.

Flintlock combat