Arc Raiders confirms aggression-based matchmaking, Embark Studios says 'That's exactly what it is'

Embark Studios confirms ABMM in Arc Raiders, weighing players' PvP propensity to shape matchups amid community observations

Jan 7, 2026
Game News
Arc Raiders confirms aggression-based matchmaking, Embark Studios says 'That's exactly what it is'

Arc Raiders, the live-service extraction shooter from Embark Studios, has faced a wave of player reports noting a shift in matchmaking toward more aggressive play. Over the past week, players who routinely engage in PvP modes and shoot-on-sight behavior have found themselves up against tougher opponents, prompting questions about a hidden adjustment to the game's online matching system. Embark Studios has now confirmed that an aggression-based matchmaking component is active, a feature the team describes as part of a broader effort to balance conflict and cooperation in high-stakes matches.

In a new interview, Embark Studios founder Patrick Söderlund described the change as precisely what it is. He explained that the system sits on top of the existing skill-based framework, which already factors in solo, duo, and trio party sizes. Since about a week ago, the matchmaking also incorporates how prone a player is to PvP or PvE. If a player favors PvE and typically encounters less conflict with others, they will be matched accordingly, though Söderlund cautioned that the system is not a perfect science. When pressed directly about whether the adjustment amounts to aggression-based matchmaking, he affirmed that it is indeed exactly that. "Obviously it's not a full science," Söderlund said, adding, "That's exactly what it is." It remains unclear how the thresholds for being deemed aggressive or PvP-prone are defined, a deliberate choice likely intended to deter gaming of the system and preserve fairness in increasingly tense exchanges.

This confirmation aligns with earlier remarks from Arc Raiders art director Robert Sammelin, who signaled that the extraction shooter’s matchmaking is a complex process that can weigh player behavior alongside traditional signals like skill and party composition. Taken together, the company’s statements suggest Embark is leaning into a more behaviorally aware model in a genre where match quality has long been a point of contention for players during peak periods and holidays. The context is notable because Arc Raiders re-entered the spotlight over a recent holiday season when extraction shooters dominated Steam charts, and developers have repeatedly flagged that balancing player experience is a core challenge in this space.

From a player experience standpoint, the move could mean PvE-focused players see fewer high-intensity PvP clashes, while those who thrive on confrontation might find better-suited opponents matched to their preferred playstyle. Embark stresses that the system is dynamic and still evolving, with the caveat that it remains imperfect. The company has also indicated that the broader objective is to create matches where risk and reward feel more tightly calibrated, rather than delivering a one-size-fits-all experience. As the studio continues to refine ABMM, players should expect further tuning as data accumulate and community feedback is analyzed.

Overall, the confirmation of aggression-based matchmaking marks a notable shift in Arc Raiders' approach to online play. It reflects a growing trend in competitive online games to incorporate behavioral data into matchmaking decisions, balancing the demand for challenging encounters with the need to prevent frustrating, one-sided slogs. For players who adapt to these changes, Arc Raiders may offer more consistent engagements that align with their preferred playstyle, while those who rely on a broader PvP appetite might notice shifts in the distribution of opponent behavior across queues. As with any system still in flux, the effects will depend on how players respond and how the underlying metrics evolve over time.

Arc Raiders image

As the industry continues to observe how aggression-based factors reshape matchmaking, Arc Raiders remains a touchstone for discussions about player behavior and system design in extraction shooters. The company has signaled that ABMM is here to stay, with ongoing adjustments likely as new data informs further calibration. For now, players should expect matchmaking to reflect not only who they are in terms of skill, but also how they engage with the game’s PvP and PvE opportunities, a development that invites both strategic adaptation and community scrutiny as the system matures.

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