Players are encountering significant difficulty reading the text in the newly released game, Beast of Reincarnation, due to its diminutive size and a lack of adjustable options. The issue has been widely reported, with some players stating that even those with perfect vision struggle to parse the on-screen information without considerable effort.
One player described their experience, noting that despite having 20/20 vision and playing on a large OLED television from a standard viewing distance, the game's text required them to lean forward and squint. This difficulty was exacerbated by the text's poor contrast against certain backgrounds, further hindering readability. The lack of any in-game settings to increase the font size or modify text display has been a central point of criticism, with many questioning why such a fundamental accessibility feature was omitted during testing.
Language and Subtitle Concerns
Beyond the general text size, a related issue involves the game's default language settings and subtitle implementation. The voice acting is set to Japanese by default, with English subtitles enabled. However, switching the voice acting to English is only possible by navigating through the main menu, not the in-game settings. This can lead to players missing crucial plot information, especially during action-packed sequences where dialogue appears rapidly and disappears before it can be fully read. This is compounded by the small text size, making it even harder to absorb information presented during gameplay.
The critique extends to Game Freak, a studio with decades of experience, for what is being called a significant oversight in accessibility. In an era where text-scaling options and other accessibility features are increasingly standard in game development, Beast of Reincarnation's approach has drawn criticism for failing to meet basic player expectations and potentially excluding individuals who rely on larger text for comfortable play.