Grand Theft Auto is a titan of the gaming industry, renowned for its sprawling production values and genre-defining innovation. Yet, despite Rockstar's mastery, the open-world crime genre has seen numerous attempts to replicate its success, often labeled as "GTA clones." While these games may not always reach the same heights, many offer unique features and improvements that set them apart, sometimes even excelling in specific aspects where Grand Theft Auto has faltered.
A More Focused Narrative
Mafia, first released in 2002, offered a tightly controlled, "faux-open world" that served more as a meticulously crafted movie set than a sandbox for player freedom. This approach, set in 1930s America, lent itself to a mature and serious narrative. Its realism extended to vehicle damage and a nuanced offense system that more closely monitored player actions than GTA's star-based Wanted System. While less focused on pure chaotic sandbox gameplay, Mafia's strength lay in its compelling storytelling of a man's rise and fall within the criminal underworld and its consequences.
Expanding the Licensed Formula
Scarface: The World Is Yours, released in 2006, took a different approach by directly engaging with beloved cinematic source material. Instead of merely imitating, it expanded upon the world of Tony Montana, presenting an alternate reality where the character survives the events of the original film and embarks on a revenge quest. This licensed title introduced significant improvements over contemporary GTA titles, including a more robust targeting system and a deep money-laundering mechanic that influenced police and gang heat. Perhaps its most notable feature was the "Balls meter," which, when filled by daring actions, activated an overpowered rage mode, a precursor to mechanics seen in later GTA installments.
Embracing Over-the-Top Freedom
Saints Row 2, from 2008, stands out as a key example of a GTA "clone" that carved its own identity. While GTA IV opted for a more grounded, gritty realism, Saints Row 2 embraced a zany, over-the-top tone. Its primary innovation was offering players unparalleled freedom in protagonist customization, allowing for the creation of a "Boss" that players could genuinely enjoy spending hours with in the open world of Stilwater. Notably, in 2008, the series boldly offered a fully voiced female protagonist, a significant step in player agency and representation that took years for other major open-world titles to match.
A Cultural Tapestry and Combat Prowess
Sleeping Dogs, released in 2012, is frequently cited as a personal favorite that rivals or surpasses GTA. Its setting in Hong Kong, while not a perfect geographical replica, masterfully captured the atmosphere of the city with its Cantonese voiceovers and neon-drenched streets. The game's combat system, however, is where it truly excels. It blended brutal martial arts-inspired melee with a gunplay system that allowed for John Woo-esque vaulting over cover into bullet-time. Despite criticisms of its driving mechanics, the ability to seamlessly hijack vehicles on the fly added a layer of exhilarating action.
Density and Diversification
The Yakuza series, while distinct from GTA in its mature themes and gameplay focus, is often compared. While GTA offers vast open spaces, Yakuza games excel in the density of their environments, particularly in locales like Kamurocho, based on Tokyo's Kabukicho. Players can intimately explore these streets, entering numerous shops and businesses. Yakuza 5, specifically, incorporated driving sections where players could experience both adherence to traffic rules as a taxi driver and arcade-style street racing. Beyond this, the game offers a vast array of minigames, from job simulations like running a ramen stand to rhythm-action J-pop performances and classic arcade titles.
Family-Friendly Open Worlds
Lego City Undercover, released in 2013, reimagined the open-world design for a family audience. Protagonist Chase McCain works for the law, hunting an escaped convict within the Lego City overworld, which is structured as interconnected districts. Despite the shift in tone, the game provides ample opportunity for exploration with numerous vehicles and playful on-foot traversal, including wall-jumping and pole swinging. Its constant stream of pop-culture gags offers an age-appropriate entry point to the open-world genre, even if the core appeal of breaking the law is somewhat diminished.
Hacking and Lively Urban Environments
Watch Dogs 2, released in 2016, placed itself firmly in the GTA clone category with its contemporary urban setting, though its unique hacking mechanics set it apart. Improving significantly on its predecessor's moody and less engaging debut, Watch Dogs 2 offered a more vibrant experience. Protagonist Marcus Holloway was more relatable, and while San Francisco's map was not as expansive as Los Santos, it felt more alive due to the pervasive hacking abilities. This allowed for dynamic interactions with NPCs and unpredictable, memorable emergent situations.
