The impending cessation of physical disc production by PlayStation, slated for 2028, has prompted a somber reflection from the developers behind the acclaimed title Clair Obscur: Expedition 33. Guillaume Broche, creative director at Sandfall, expressed his deep disappointment, describing the shift away from physical media as "super sad" and a "shame" for the art form and for players.
In a recent interview, Broche articulated his personal fondness for video game stores and the tactile experience of owning physical games. "I think it’s part of the beauty of art too—that it’s something tangible that you can touch," he stated, noting that many on his team appreciate collecting physical discs. The ability for players to display their collections and feel a sense of ownership is a sentiment that resonates with the studio. "So I think it’s a shame," Broche added, acknowledging the business rationale behind the decision but lamenting its impact on the artistry of video games.
This sentiment was echoed by Sandfall co-founder and CTO Tom Guillermin, who shared the studio's commitment to offering a physical edition of Expedition 33 despite potential complications and reduced profit margins. "Physical was something special for the studio," Guillermin explained, emphasizing the desire for players to "hold [the game] in their hands" and that this was a value the team shared as players themselves.
The developers also highlighted the validation that comes from seeing their game in a physical store. Lead character and concept artist Alan Reynaud recalled the pleasing feeling of purchasing a game in person, comparing it to the experience of owning physical books or manga. "You lose the spirit of it" when games are only digital, Reynaud suggested, drawing a parallel to the distinct feeling of a physical book versus a digital file.
While Sandfall's perspective reflects a broader appreciation for physical media among some developers and players, the industry's trajectory appears to be firmly set towards digital distribution. The move away from physical discs by major console manufacturers signifies a significant shift, signaling an evolving landscape for game ownership and collection.