Cyberpunk 2077: Phantom Liberty's Chimera Boss Fight Took Two Years to Develop

CD Projekt Red developers discussed the significant effort involved in creating the elaborate tank encounter.

Sep 25, 2026
Game News
Cyberpunk 2077: Phantom Liberty's Chimera Boss Fight Took Two Years to Develop

Developing the intense Chimera tank boss fight in Cyberpunk 2077: Phantom Liberty required approximately two years of iteration, according to CD Projekt Red developers. The encounter is described as a nexus point for multiple development disciplines, including gameplay, narrative, art, and worldbuilding.

In a recent episode of the official CD Projekt Red podcast, AnsweRED, game director Gabe Amatangelo and creative director Igor Sarzyński detailed the production challenges faced during the development of Cyberpunk 2077. The Chimera fight, in particular, was a complex undertaking that involved extensive refinement.

"Sometimes we're making content that's a nexus point of different disciplines - the Chimera is a great example of that," Amatangelo stated. He recalled discussions with art director Paweł Mielniczuk about the visual design of the tank's weaponry, aiming for a terrifying aesthetic for players. Mielniczuk added that the team iterated on the boss fight repeatedly over the two-year period.

Amatangelo further explained that the challenge lay in balancing the various elements. "Sometimes it was too gameplay, sometimes it was too narrative, sometimes too art demonstration. It was about striking a balance," he said, describing how the team meticulously worked through the encounter beat by beat. Mielniczuk also mentioned that the tank's equipment and weapons were changed multiple times during development, noting that it was "one of the most expensive art assets I think ever."

The extensive development time and resources invested in the Chimera fight have been widely recognized. The encounter is considered a standout moment within the Phantom Liberty expansion, which has been lauded as a significant addition to Cyberpunk 2077.

Sources