CD Projekt Red has announced that Cyberpunk 2077 has now sold over 40 million copies worldwide. This latest figure, up from 35 million in November, indicates a strong and consistent sales performance for the ambitious role-playing game.
Michał Nowakowski, joint-CEO of CD Projekt Red, highlighted the game's "incredible, lasting strength" and described the sales as a testament to the studio's ability to create high-quality, immersive stories. He also noted that these sales provide a strong foundation for future projects within the Cyberpunk universe, including the upcoming second season of the "Cyberpunk: Edgerunners" anime.
For comparison, CD Projekt Red's previous major success, The Witcher 3: Wild Hunt, has sold 65 million units. Both titles represent significant achievements in the gaming industry.
The sustained popularity of Cyberpunk 2077 can likely be attributed to several factors. These include the ongoing availability of attractive discounts, such as a 70 percent-off sale on Steam, and the positive reception of the "Cyberpunk Edgerunners" anime series on Netflix. A potential version for the Nintendo Switch 2 may have also contributed to its reach.
CD Projekt Red has demonstrated a commitment to long-term support for its titles, a strategy that has been particularly evident with Cyberpunk 2077 given its challenging initial launch. The release of the "Phantom Liberty" expansion in autumn 2023, coupled with a significant 2.0 systems overhaul for the base game, is widely seen as a turning point for the title. The developer continues to provide updates, including a PS5 Pro enhancement that reportedly improves the game's visual fidelity.
Development is underway for a sequel, Cyberpunk 2, which is being handled by CD Projekt Red's new US-based studio in Boston. Meanwhile, the studio's Polish headquarters are focused on "The Witcher 4" and an expansion for "The Witcher 3" titled "Songs of the Past."
CD Projekt recently rebranded to CD Projekt Red, consolidating its focus entirely on game development following the divestment of its distribution arms, including GOG.