Grand Theft Auto V and Red Dead Redemption 2 writer Dan Houser has voiced his opinion on the industry's shift away from physical game discs. While he personally doesn't feel strongly about the matter, Houser believes that companies should continue to offer physical copies if there is still a demand from players.

"I don’t know that I care, but if people want that, I think companies should provide it," Houser told IGN during a recent interview at San Diego Comic Con. He acknowledged the benefits of digital releases, particularly the ability to update and patch games, which he sees as crucial for improving overall game quality. However, he also noted the enduring appeal of physical media, referencing the monthly comic book series "American Caper" he launched with colleague Lazlow Jones. "I love physical media. I think everyone does," Houser stated.

Jones, who also worked on the Grand Theft Auto series, shared a more nostalgic view of physical games. "I mean, we all have that sort of feeling when you get that copy and you put the disc in the console," he said. Yet, he also conceded the convenience of digital downloads, especially for portable gaming devices. "But I also have to say I really like being at the airport and going ‘oh cool, I can download some quick games to my Steam Deck for this 12-hour flight.'"

This discussion arrives as major titles are increasingly foregoing physical releases. Grand Theft Auto VI is slated for a digital-only launch this fall, a move that marks a significant departure from its predecessor, Grand Theft Auto V, which saw disc releases across three console generations. PlayStation has also faced criticism for its decision to abandon discs for new games starting in 2028, a move that has drawn comparisons to the company's promotion of vinyl turntables. Critics have pointed out the perceived irony of Sony pushing physical music playback while phasing out physical game media.