Developers Considering Removing Controversial Time Mechanic from 'The Blood of Dawnwalker' Sequels

Director acknowledges player feedback on the unique mechanic, but the game's author argues for its retention.

Sep 18, 2026
Game News
Developers Considering Removing Controversial Time Mechanic from 'The Blood of Dawnwalker' Sequels

Rebel Wolves director Konrad Tomaszkiewicz has indicated that the time-keeping mechanic, a divisive feature in the recently released RPG The Blood of Dawnwalker, may be removed from future installments. Tomaszkiewicz stated in an interview with Eurogamer that the mechanic's inclusion in subsequent games will depend on its narrative fit.

"If we will have parts of the story, or the whole story, to which it fits, then we will use it," he said. "If we will have stories where it does not fit, we will not force it."

However, the author of the accompanying Kotaku article argues that this mechanic is central to The Blood of Dawnwalker's innovation, transforming it from a standard action RPG into something more distinctive. The most popular mod for the game, which removes the timer, is cited as evidence of player dissatisfaction. Despite this, the article posits that the timer encourages difficult player choices and commitment to the developer's vision.

The argument for removing the mechanic often stems from a desire to experience all game content in a single playthrough. Tomaszkiewicz noted that the current implementation allows players to complete approximately 80 percent of the game's content within the given time constraints. The author contends that players have always operated within the boundaries set by developers, whether through console limitations or the availability of mods on PC, and suggests that embracing developer intent, even when it creates friction, can lead to more unique gaming experiences.

Despite the uncertainty surrounding the time mechanic, Rebel Wolves appears committed to innovation. Tomaszkiewicz mentioned that the studio is exploring other "crazy ideas" to differentiate the RPG genre and surprise players in future projects. This suggests that even if the specific timer mechanic is retired, the spirit of experimentation will continue.

Sources