Helen Chiang, who was recently promoted to COO of Xbox in July, has shared her perspective on her departure from Microsoft, aiming to dispel rumors surrounding her exit. In a LinkedIn post titled "Clarity is Kindess," Chiang stated that it is "not accurate" she was "fired for a policy violation," as reported by multiple outlets. While she declined to share specifics, she aimed to correct what she called an "inaccurate story" about her departure.

Chiang explicitly denied leaking confidential company information to the press, stating, "I have never communicated with any journalist outside the limited, company-authorized interviews I’ve done as part of my job." She also refuted speculation that she left Xbox to join a competitor, emphasizing her "deep loyalty" to the company after two decades. Furthermore, she asserted that she did not engage in "discrimination, bullying, harassment, insider trading, embezzlement, or other fraudulent activity."

Contrary to some reports, Chiang also clarified that she did not leave because she was "passed over for a bigger role." She explained that her definition of ambition and success has evolved since having children, leading her to intentionally not seek larger roles. She stated that she had not interviewed for a job since 2011 and that her career progression had been based on company need and impact. She also mentioned that she did not ask to become Xbox's first-ever COO.

Chiang expressed "serious concerns" about how standards were applied in her case, suggesting they "deserve to be taken seriously." She hopes her statement serves to "set the record straight" and prevent her departure from being reduced to narratives of incompetence or unfulfilled ambition.

Microsoft has stated that it does not "discuss individual personnel matters." However, sources speaking to Eurogamer and The Verge have indicated that Chiang was terminated for policy violations, though the exact nature of these violations remains undisclosed. Chiang had been with Microsoft for 20 years, playing a significant role in the development of Xbox Live and overseeing the Minecraft franchise. Her tenure as COO was intended to consolidate Xbox's businesses under a unified operating model.