Sisters of Solitude, a new horror mystery game, is in development from Jesse Malcolm Sweet, a former director at Ubisoft Montreal who worked on titles such as Assassin's Creed Unity and the unreleased 1666: Amsterdam. The game draws inspiration from real-life explorations of abandoned convents in Canada.
Players will take on the role of an investigator exploring a haunted convent room by room, aiming to solve the mystery of a murdered Mother Superior. The game features an 8-bit pixel art aesthetic and a top-down perspective. The narrative involves confronting the ghosts of four sisters who were involved in the Mother Superior's death.
Exploration will be open-ended, taking players through areas like a desecrated chapel, a greenhouse, a cemetery, and an old theatre. Within these environments, players will uncover old diaries, discover secret doors, and use various gadgets to interact with spectral entities. The Steam page suggests that players may also need to engage with rituals that have trapped the souls.
Key ghost-hunting tools available to players include an electromagnetic field detector, used for locating both hidden documents and spirits, and an instant camera designed to capture "spectral imprints." A tape deck is also included, allowing players to record the ambient sounds of rooms and then play them back at a higher volume to detect any faint spectral whispering.
Sweet's background includes four years as an artistic director at Kino Montreal, a non-profit film organization, following his departure from Ubisoft. This experience is expected to inform the game's puzzle design, potentially incorporating detailed forensic elements reminiscent of found-footage horror films.
Sisters of Solitude is slated for release this year. For those interested in a similar theme, the game Misericorde is already available and has been noted for its quality.