Frictional Games, the studio behind acclaimed horror titles Amnesia: The Dark Descent and Soma, has announced that its next project, Ontos, has been delayed to 2027. The delay pushes the game's release back from its previously anticipated 2026 window.
In a statement, the studio cited the game's ambitious scope as the reason for the postponement. Ontos is described as Frictional Games' most extensive undertaking to date, both in terms of its size and scale, and the depth of its narrative and gameplay systems. This suggests a more expansive experience than the studio's previous games, which typically run between 10 and 11 hours.
Ontos was initially revealed in December, with a trailer outlining its premise. Players will step into the role of Aditi Amani, who is summoned to the moon base Samsara, the last known location of her deceased father. According to the Steam description, Samsara is a place where "reality fractures" and "truths are buried beneath layers of deception." Players will explore this "vast, interconnected labyrinth," utilizing intricate machinery and analog systems that demand careful calibration and direct interaction.
The developer's pedigree lends significant anticipation to Ontos. Amnesia: The Dark Descent was a landmark title in the horror genre, influencing numerous games that focused on slow-burn tension and evasion rather than direct confrontation. Soma followed, offering a science fiction horror narrative lauded for its exploration of philosophical themes concerning identity and existence.
While the delay means a longer wait for Frictional Games' latest offering, it also potentially positions Ontos to avoid a crowded release schedule. The latter half of 2026 is expected to see numerous major releases, and the delay could allow Ontos more breathing room in the market.