FromSoftware is addressing a long-standing concern in online multiplayer by implementing skill-based matchmaking in its forthcoming Switch 2 exclusive, The Duskbloods. President and director Hidetaka Miyazaki confirmed in an interview that the game will feature a ranked system designed to match players of similar skill levels, aiming to shield less experienced players from veteran competitors.

This approach aims to mitigate the frustration often experienced in multiplayer titles where significant skill disparities can lead to unbalanced and discouraging matches. "In terms of really, really good players, we definitely plan on having the matchmaking system work in a way so that it's ranked, and players who are really good tend to be matched with other players who are great, and players who are new tend to be matched with other new players just to avoid situations like you had mentioned," Miyazaki stated.

Beyond competitive balancing, the game will offer alternative engagement methods. Miyazaki noted that players can unlock story content and character customizations through general gameplay, even if they are not consistently winning matches. This offers an avenue for players to enjoy The Duskbloods' world and narrative independently of its combat performance, potentially drawing them into the game before they focus on improving their competitive skills.

Miyazaki also suggested that the full implementation of these matchmaking systems may not be present at launch, indicating that FromSoftware is still evaluating player feedback and game mechanics. The studio is exploring ways to foster positive interactions between veteran and new players. Ideas include rare in-match events that might appear more frequently for players matched with long-term veterans, or an Alliance system allowing players to specifically seek out or offer assistance to others based on rank.

These proposed systems are intended to benefit both parties, enabling veterans to contribute to the experience of newcomers while ensuring that new players feel welcomed and can enjoy the game. "Making sure they're not split to where they don't want to interact with each other," Miyazaki remarked, highlighting the desire for interconnectivity rather than segregation.

Currently, these matchmaking ideas are not finalized, with FromSoftware closely monitoring the results from the game's Network Test, including player reception to its Sigil and Virtue point systems. The Duskbloods represents a departure from FromSoftware's typical single-player focus, though the studio has indicated a desire to return to its roots after the release of The Duskbloods and Elden Ring: Nightreign.