The Coalition has revealed the PC system requirements for Gears of War: E-Day, detailing the hardware needed to run the game at various settings. A key requirement across all tiers is a graphics card with dedicated ray tracing support, alongside a substantial 115 GB of storage space, which must be an SSD.
Performance Tiers
For players aiming for the Ultra preset at 4K resolution with a target of 60+ frames per second, an Nvidia GeForce RTX 5070 Ti or AMD Radeon RX 7900 XT with 12 GB of VRAM is recommended. This tier also suggests a high-end CPU, such as the AMD Ryzen 7 7800X3D or Intel Core i7 14700K.
The Recommended settings target 1440p resolution at 60+ fps. This requires at least an Nvidia GeForce RTX 5060 or RTX 3060 Ti, or an AMD Radeon RX 6700 XT or RX 9060 XT, paired with 8 GB of VRAM. A recommended CPU for this tier is the AMD Ryzen 5 5600 or Intel i5 11600K, with 16 GB of RAM.
Minimum requirements focus on achieving 1080p resolution at 60 fps using upscaling technologies like DLSS, FSR, or XeSS. This necessitates a graphics card like the Nvidia GeForce RTX 5050, RTX 2060, AMD Radeon RX 6600, or RX 9060, with 6 GB of VRAM. The minimum CPU requirement is an AMD Ryzen 5 2600X or Intel i5 10400, with 12 GB of RAM.
Across all configurations, 115 GB of SSD storage is mandatory, and the game will support DLSS 3.5, AMD FSR 4, and Intel XeSS 3.0 at launch. The developers explicitly state that graphics cards without dedicated hardware ray tracing support will not be supported, highlighting the game's reliance on these features for ray-traced reflections, shadows, and global illumination.
