PC gamers can now experience split-screen co-op in Halo: Campaign Evolved, a feature previously missing from the platform, thanks to a new mod. The modification, created by Jpurd123 and available on Nexus Mods, reportedly activates existing but unused code within the PC remake to enable local multiplayer functionality. This addresses a notable omission, as the console versions of the game offer split-screen support, while the PC version was limited to online co-op.
The rise of living room PCs and local game streaming has made split-screen gameplay increasingly relevant on PC, making its absence in Halo: Campaign Evolved a point of frustration for some players. The mod, developed with AI assistance, aims to rectify this by enabling local play that was seemingly built into the game but not enabled by the developers.
Mod Implementation and Limitations
Activating the split-screen mode is described as a straightforward process requiring a specific keyboard shortcut before launching a gaming session. Early feedback from users on the mod's page suggests that it functions effectively when the installation instructions are followed precisely. However, the mod comes with several caveats. Currently, it only supports two-player split-screen, which is a limitation given that four-player co-op is a significant feature of the Halo: Campaign Evolved remake. Furthermore, the mod has only been tested with the Steam version of the game. Players using PC Game Pass or the Microsoft Store version may not find it compatible. Reports also indicate that split-screen functions best when both players are using controllers. Attempts to mix keyboard and mouse with controller input have reportedly resulted in the keyboard controlling both screens, an unusual behavior.
Despite these limitations, the emergence of this mod shortly after the remake's full release is seen as a positive development. It suggests a capacity for community-driven enhancements, even for features that were seemingly overlooked by the original developers. Previously, PC players had to wait a considerable amount of time for similar split-screen solutions to emerge for older Halo titles included in The Master Chief Collection, which also lacked PC split-screen support at launch.