Helldivers 2's latest major update, dubbed "Devoid of Liberty," introduces substantial overhauls to allied units and presents new challenges from the Illuminate faction. The update enhances the effectiveness of Super Earth Armed Forces (SEAF) troops, who now possess improved weaponry and the ability to heal players with stim pistols, potentially making them more reliable partners in combat. These revamped NPC soldiers can also now respond to player gestures, including hugs.

The Illuminate faction has retaliated with two new enemy types. The Crusher features rapid health regeneration, necessitating sustained offensive pressure to overcome. The Wretch is a swift and elusive mutant capable of dismantling player weapons if not dealt with quickly.

This update also raises the game's level cap from 150 to 300. Players who were already at the maximum level will have their accumulated experience retroactively applied. Furthermore, a new Warhammer 40,000-themed warbond has been added, offering cosmetic items inspired by the Astra Militarum and new weapons. The "Devoid of Liberty" update, also referred to as Patch 7.0, details numerous balance adjustments and bug fixes, which players can review in the full patch notes.