Marvel Tōkon, the 4v4 tag fighter developed by Arc System Works, has received its first major PC patch aimed at resolving performance issues that plagued its launch. The update addresses significant frame drops and high CPU usage, but has had a limited impact on the game's "Mostly Negative" Steam review score.
The most notable fix targets the game's frequent checking of audio inputs, which was identified as a primary cause of sudden frame rate drops. According to the patch notes, these "unnecessary checks" have now been addressed, leading to a smoother gameplay experience. Additionally, the patch reduces overall CPU usage, including an issue where the CPU ran high during the startup process and the periodic audio processing during matches that created extra system load.
These optimizations appear to have had a positive effect, with the game's Steam rating having risen back to "Mixed" since the patch's release. Personal experience also indicates a noticeably smoother performance compared to the game's launch state. However, the patch has not entirely resolved all performance concerns for all players. Some Steam reviews continue to report struggles to maintain 60fps, with performance dips still causing problematic rollback frames online.
Despite the improvements in performance, the patch has done little to alleviate player frustration regarding Sony's mandatory PlayStation Network (PSN) login requirement for the PC version. This issue, which mirrors player reactions seen with other titles like Helldivers 2, remains a significant point of criticism and is unlikely to be addressed by Sony. Momentarily, the game remains in a better technical state than at launch, but the lingering PSN login controversy continues to affect player sentiment.