Physical game sales on PlayStation continue to represent a small fraction of the market in the United States, with recent data indicating that fewer than 10 titles have sold over 100,000 physical units year-to-date as of the week ending July 11, 2026. This statistic, shared by Circana director of game research Mat Piscatella, underscores the significant shift towards digital game acquisition.
While specific sales figures for individual games are not disclosed by Circana, the data points to a shrinking physical market. The list of top-selling games year-to-date in the U.S. includes titles such as Resident Evil Requiem, Crimson Desert, MLB: The Show 26, 007 First Light, Forza Horizon 6, Pokémon Pokopia, Lego Batman: Legacy of the Dark Knight, Tomodachi Life: Living the Dream, WWE 2K26, and Call of Duty: Black Ops 7. Among these, Resident Evil Requiem has reportedly sold over 7 million copies, Crimson Desert over 6 million, and 007 First Light over 3 million.
Considering a hypothetical scenario where the top seven best-selling games are also those that sold over 100,000 physical PlayStation discs in the U.S., and assuming a 90 percent digital sales split, the total physical sales for a title like Resident Evil Requiem might not exceed 700,000 units globally. This calculation further narrows down the potential U.S. disc sales for even the most popular games, suggesting that few, if any, have likely surpassed 300,000 PlayStation disc sales in the region, and likely not reaching half a million.
Even at the end of the year, it appears unlikely that any single game will reach 1 million physical sales in the U.S. alone. Analysts have noted for years that despite the prevalence of digital downloads, the overall revenue from physical game sales is not negligible. In 2025, Sony reportedly sold approximately 70 million physical PlayStation games in total, a significant number that nonetheless results in a small figure for any individual new release in a specific territory. First-party titles, however, may see a higher proportion of physical sales as dedicated fans seek to add them to their collections.
Fans advocating for Sony to maintain physical disc support face an uphill battle, as the data suggests current sales volumes do not strongly support such a movement. Piscatella suggests that vocal online sentiment alone is insufficient to influence platform holders, and significant action like boycotts or mass cancellations of PlayStation Plus subscriptions would be necessary to drive change. A recent petition urging Sony to reverse course reportedly fell short of 400,000 signatures, further indicating a gap between vocal opposition and widespread consumer action.