The recent Resident Evil film, directed by Zach Cregger, has generated significant buzz, not only for its take on the classic video game franchise but also for its unique monster designs. One creature, affectionately nicknamed the 'Katamari Monster' by fans due to its appearance of combining multiple bodies and rolling along, was brought to life through an unexpected method: a team of stunt performers.
Contrary to assumptions that the monster was solely a product of CGI, new footage shared by stunt performer Jakub Hudlicky reveals the intricate process behind its movement. Hudlicky, working with Movement Production in the Czech Republic, posted videos showing himself and several other stunt artists strapped together. They physically moved across a soundstage in unison, mimicking the locomotion seen in the film.
While the final on-screen creature was indeed rendered with computer graphics, the foundation for its movement was laid by these practical demonstrations. Hudlicky explained that the footage of the stunt team was used to inform the CGI artists and animators. The team gathered in July 2025 to meticulously choreograph how the creature would pursue characters, resulting in a digitally rendered monster that moves with a surprisingly organic, human-driven dynamism.
This revelation follows other behind-the-scenes insights into Cregger's Resident Evil. The director previously disclosed that the film's ending was a contingency plan, originally intended as a different conclusion. Resident Evil has achieved considerable success, earning positive reviews and becoming the highest-grossing film adaptation of Capcom's survival horror series to date. IGN awarded the film an eight out of ten, commending its execution as a straightforward and engaging survival horror narrative.