Rockstar Games appears to have offered its first public indication of Grand Theft Auto VI's online multiplayer capabilities. In legal documents submitted as part of an ongoing dispute concerning the dismissal of 34 developers last year, the studio referenced an "online 32 player format" that was reportedly considered highly confidential.
These filings, shared by Rockstar and Take-Two Interactive, detail discussions among former employees about game features. According to the documents, fired staff were "candidly referencing" this player format in a union-run Discord server. Rockstar studio director Jennifer Kolbe is quoted in the filing, stating, "To see team members sharing details regarding online player numbers for a confidential project, not yet in the public domain, was extraordinarily alarming." The company emphasized that such leaks heightened concerns, particularly following a previous significant leak of design decisions and character names that disrupted their planned marketing approach.
The legal battle centers on Rockstar's accusation that the developers leaked "confidential information on a public forum." The Independent Workers’ Union of Great Britain (IWGB), representing the former employees, contends that the firings were an act of union busting. The final hearing in this case is scheduled to conclude on or after October 15th.
While the mention of a "32 player format" suggests a framework for online sessions in GTA 6 or a new iteration of GTA Online, specific details about its implementation or release remain unconfirmed. Rockstar has not yet provided further information on when the online component will be available, nor has it announced a PC version of the game, which is slated for console release in November.