Rockstar Games Union Vote Amid GTA 6 Hype Could Be Historic

Workers at the GTA 6 developer are set to vote on union recognition as an employment tribunal over alleged anti-union firings concludes.

Oct 27, 2026
Game News
Rockstar Games Union Vote Amid GTA 6 Hype Could Be Historic

Workers at Rockstar North, the lead developer behind the highly anticipated Grand Theft Auto 6, are approaching a pivotal moment as they prepare to vote on union recognition. The vote, organized by the IWGB Union at Rockstar, will determine if the UK-based developers will form the largest union within the UK video game sector. The voting period is scheduled from November 12 to November 26, notably overlapping with the release of GTA 6 on November 19.

This unionization effort seeks to grant workers a stronger voice on critical issues such as pay, bonuses, overtime policies, the implementation of generative AI, remote work arrangements, and responses to layoffs. The IWGB union has highlighted the potential for this vote to make gaming history, particularly given Rockstar North's prominent role in developing what is expected to be a blockbuster title.

Simultaneously, an employment tribunal is nearing its conclusion, addressing claims that Rockstar terminated developers for attempting to organize. Final arguments in this tribunal are scheduled for November 17 and November 18. The union alleges that over 30 IWGB members were dismissed in October 2025 due to their union organizing activities, a claim Rockstar refutes, stating the employees were fired for leaking details about upcoming games.

Alex Marshall, president of the IWGB Union, emphasized the significance of the vote, stating, "For anyone who cares about the games industry or the people who keep it running, this vote is just as historic as the game release. But for workers at Rockstar, it is so much more personal: it is fundamentally a choice about whether you get to have a say in how your day-to-day life is organized." Shanti Easton-Steel, a member of the Rockstar Game Workers Union Committee, added that management choices should not be hidden, as this prevents addressing issues like the gender pay gap, inconsistent overtime pay policies, and concerns about job security after a game's release.

While the film industry has largely embraced unionization, the video game sector has historically seen fewer such movements. However, this landscape is shifting, with increasing numbers of developers in the US and globally seeking union representation. A notable example includes over 1,900 workers at Blizzard who recently secured a unionization contract with Microsoft, which included provisions for guaranteed raises and safeguards against AI. Rockstar's publishing boss, Jennifer Kolbe, has previously stated, "We go where the team goes. So if they want a union, they will have a union."

Sources