The decision to withhold a PC version of Grand Theft Auto 6 at its initial launch is rooted in Rockstar Games' development philosophy, according to former producer John Riccitiello. In an interview with Reece 'Kiwi Talkz' Reilly, Riccitiello explained that the studio prioritizes console development for new game launches because it is generally more efficient to start with hardware limitations.

Historically, game development often began on PC, with its more powerful and flexible hardware, before being scaled down for consoles. This approach could lead to compromised console ports that required last-minute optimization for weaker systems. Riccitiello suggests the inverse strategy is more effective: "So you're much better off starting with the constraints," he stated. "Shrinking is a lot harder than extending" to accommodate more powerful hardware. The ability to later add graphical enhancements or de-optimize certain aspects for superior hardware is easier than the reverse.

This philosophy has impacted PC releases in the past. Riccitiello recalled that a PC version of the first Red Dead Redemption was in development early on, but its eventual release took over 14 years. This delay was partly attributed to the development focus shifting to Grand Theft Auto 5. "It's not that we don't care about PC. It was just 'is it worth spending time getting a PC port going versus working on GTA 5?'", Riccitiello explained, emphasizing that such decisions are based on development priorities and business reasons rather than a disinterest in the platform. He noted that the effort required for PC ports is rarely minor, necessitating a significant business case or a minimal development lift.

While the gap between PC and console hardware capabilities has narrowed significantly, Rockstar's approach to simultaneous launches remains consistent. This means players eager for GTA 6 on PC will likely face a waiting period similar to previous Rockstar titles, a sentiment echoed by a PC Gamer reader poll where 39% expressed willingness to wait for the PC version.