In a recent appearance at the CEDEC industry conference in Japan, former Sony Interactive Entertainment executive Shuhei Yoshida shared details about Sony's decision not to publish Demon's Souls in North America. This choice ultimately led FromSoftware to collaborate with Bandai Namco, which published the influential 2011 title Dark Souls and its subsequent series.

Sony did publish Demon's Souls in Japan, making it a console exclusive to PlayStation. However, the company declined to bring the game to other regions. Yoshida explained that Demon's Souls' initial Japanese release only shipped 20,000 copies, and it was not anticipated to recoup its development costs. Reflecting on his own experience playing the game shortly before its release, Yoshida found it to be "what an unfriendly game."

Despite its challenging nature, Demon's Souls achieved strong sales and positive word-of-mouth in Japan. This success prompted Atlus and Bandai Namco to handle its distribution internationally. Recognizing FromSoftware's potential, Sony offered to publish their next project, Dark Souls. However, FromSoftware cited Sony's earlier lack of support for Demon's Souls as the reason for declining this offer, leading Bandai Namco to secure publishing rights for Dark Souls, Elden Ring, and Armored Core.

Yoshida expressed a sentiment that while it may be wishful thinking, Sony's detachment from the series might have ultimately resulted in a more favorable outcome for the gaming industry and its players. Sony later had another opportunity to work with FromSoftware on Bloodborne in 2015, a title that remains exclusive to the PlayStation 4. It is speculated that a stronger early relationship with FromSoftware could have potentially kept the studio's output more closely tied to the PlayStation ecosystem.