Developer Sparkypants' upcoming turn-based strategy game, Star Wars: Zero Company, has been previewed, offering a glimpse into its tactical gameplay. While the game appears to deliver a competent experience, early impressions suggest it might play things too safe, potentially offering little beyond a familiar Star Wars skin on existing XCOM mechanics.
The preview indicates that Zero Company aims to replicate the core loop of its inspirations, likely involving squad management, tactical combat, and a persistent meta-progression system. However, the sentiment from the preview is that the game may not introduce enough novel elements to distinguish itself significantly within the genre. The anticipation for an "XCOM but Star Wars" experience has led to a hope for more innovation than what appears to be presented, suggesting a cautious approach to design that leans heavily on established tropes rather than bold new ideas.
