Rebel Wolves is focusing on an immersive combat experience for its upcoming role-playing game, The Blood of Dawnwalker. The development team has implemented a directional combat system, requiring players to actively block, parry, or dodge incoming sword swings and stabs in real-time. This approach is intended to create a more engaging and tense encounter.

Combat is a critical component of The Blood of Dawnwalker, especially given its massive scope, where not all challenges can be resolved through dialogue or item retrieval. The game will feature moments where the protagonist, Coen, must engage in direct confrontation using blades or his vampiric claws. Rebel Wolves aims for this system to add a significant layer of immersion to the overall gameplay experience. Players will also unlock new abilities as Coen grows in strength throughout his adventure, further expanding the combat possibilities.