The Blood of Dawnwalker is set to receive its 1.1 update next week, developer Rebel Wolves has revealed. The patch will introduce a "Forgiving" difficulty setting, a rebranding of the game's previous lowest difficulty, alongside a new "Story" difficulty for players seeking a less challenging combat experience.
Beyond accessibility adjustments, the update aims to refine gameplay with improved movement for vampire and human forms, reducing jankiness while navigating environments and enhancing the fluidity of switching between combat targets. Performance is also expected to see a boost, with optimizations made to frame generation.
A "Draught of Mind Rebirth" potion will be added, allowing players to reset all perk and ability points. This feature enables experimentation with different character builds without necessitating a full story restart.
Perhaps the most unusual addition teased for update 1.1 is "directional animal petting." Rebel Wolves has cryptically stated, "What happens when you merge a directional combat system with the ability to pet dogs and cats?" This mechanic has sparked particular commentary, with concerns raised about the potential for failure in combat due to misjudged directional inputs during animal interactions, drawing parallels to the game's existing directional parrying system.