Tom Clancy's The Division Resurgence, a free-to-play title originally developed for mobile platforms, has launched on Steam to a largely negative reception. Since its arrival on the platform earlier this month, the game has garnered a "mixed" review score, with only 46% of player reviews currently leaning positive.
Players are expressing significant dissatisfaction primarily with persistent login issues, problematic mouse controls, and a perceived imbalance between the game's rewards and its numerous microtransactions. One user review bluntly stated, "Calling it slop disrespects actual slop," criticizing the game's microtransaction model as "scummy even for a F2P" and lamenting a UI design that is "distracting, convoluted, overcomplicated on purpose and bad thought."
Another review described the game as "complete ass," highlighting issues with balancing and loot progression. The critique points out that essential loot is locked behind daily completions, which are limited to a few attempts per day, and that the game subsequently scales down experience and rewards. This user concluded that The Division Resurgence functions more as a "daily log-in simulator with Division like systems" rather than a true looter-shooter, recommending the original Division titles as a superior alternative.
Set in the post-Green Flu chaos of New York City, The Division Resurgence follows the Strategic Homeland Division's efforts to restore order. Similar to its predecessors, the game features third-person shooter gameplay across familiar locations like Liberty Island and the New York Stock Exchange. However, players report that the rewards for these efforts often consist of minor cosmetic variations, such as different colored beanies and baseball caps.