The Dreams in the Peacock House, a new indie text adventure, immerses players in a disorienting labyrinth that blends classic adventure gameplay with surreal, vaporwave aesthetics. The game presents players with a unique challenge: discerning whether they are awake or dreaming as they navigate its strange environments.

Players begin in a small room with a mirror, a door, and a hammer. Interacting with these objects unfurls a larger, darkened estate situated in a bog. Within this estate, players will discover abandoned diaries and solve puzzles to find Argus's eyes. Securing these eyes grants access to a mysterious Sanctum Sanctorum, but doing so risks confronting intensely lucid dreams.

These dream sequences introduce a new dimension to the text adventure. Players find themselves in a labyrinth rendered in bright EGA colors, populated by glitched, vapory monsters. Encountering a dead end may lead to a sitcom-style rendition of Argus's memories. The game's direction can shift dramatically, incorporating elements like tarot readings, a Kid Pix-style paint simulator, and turn-based RPG battles against one's own perceived negative traits.

While the puzzles are generally not overly challenging and may require some rephrasing of commands typical of text adventures, the game's strength lies in its dreamlike logic and presentation. The Dreams in the Peacock House creates a twilight space where the real and unreal merge, offering a decadent experience for players seeking something beyond conventional gameplay. The game even allows players to submit their artwork, with one player's portrait of Gumby being deemed gallery-worthy.