Ubisoft is reorganizing its development studios, consolidating several major franchises, including The Division, Ghost Recon, and Splinter Cell, under the purview of Massive Entertainment. The studio, which is currently developing Star Wars Outlaws, will now coordinate development for these and other titles across multiple international teams.
This strategic shift places Ubisoft Paris, Montreal, and Toronto, along with Massive Entertainment itself, under the Massive brand. This collective will be responsible for the majority of the Tom Clancy titles, excluding Rainbow Six, as well as the MOBA March of Giants, recently acquired from Amazon, and various unannounced projects. The publisher's remaining games will be managed by five other "creative houses," including the Ubisoft-Tencent joint venture Vantage Studios.
Massive Entertainment, founded in 1997, has evolved significantly from its origins. Initially known for strategy games like Ground Control and World in Conflict, the studio was acquired by Ubisoft in 2008. It later shifted focus to supporting titles such as Assassin's Creed and Far Cry before taking the lead on The Division, developing Avatar: Frontiers of Pandora, and most recently, Star Wars Outlaws.