Deadlock's art direction is already a standout, featuring a striking setting and an array of charming occult character designs. However, the roster could benefit from expanding into lesser-explored corners of cryptozoology and occult lore. Valve could find inspiration in several concepts that would enhance the game's already strong aesthetic.
The Summer Mummy
Building on the existing monster-mash theme, a mummy character would be a natural fit. To stand out, this mummy could be the "Summer Mummy," inspired by the character from the comic strip Heathcliff. This iteration is depicted as relaxed and stylish, wearing board shorts, sunglasses, and enjoying ice cream, offering a unique twist on the classic undead trope and a potential cross-promotional opportunity.
A Minotaur Who Plays Baseball
A minotaur character could add an interesting dynamic. The concept plays on the "bullpen" term in baseball, suggesting a character who might have trained in a mythological labyrinth. This minotaur could possess abilities like a "Daedalian Knuckleball" or a "charge the mound" rush, fitting a playful yet formidable presence in the game.
The Loch Ness Monster's Precocious Preteen Child
Given that Nessie is already established in Deadlock's lore, introducing its offspring makes sense. This character could lean into the charm of Scottish folklore and potentially serve as a companion to existing creatures like Rem. The marketing potential for personalized skins, such as themed lunchboxes, is significant.
Three Gnomes in a Trench Coat
This concept offers a quirky and potentially humorous addition. The idea of three gnomes concealing themselves within a trench coat suggests a character with a unique silhouette and movement. The implication of them being part of a "gnome mafia" or "Cosa Gnomestra" adds a layer of mischievous personality.
A Haunted Suit of Armor (Who is a Boxer)
An animated suit of armor is a classic trope, but giving it a boxing background adds a fresh spin. Similar to the Summer Mummy, visual flair could be added with oversized boxing shorts and gloves. This character could fill a niche similar to a fighting game character like Little Mac, emphasizing a pugilistic style.
Bigfoot (Running for Mayor)
Bigfoot presents an intriguing candidate, embodying a sense of the wild yet potentially offering a grounded political persona. His platform could focus on municipal issues, and his imposing size could translate into unique combat abilities, possibly even incorporating a "Lewis gun"-like weapon. His presence would also offer opportunities for engaging character interactions and debates.
Big Spider and Sexy Big Spider
While an arachnid-themed hero was previously considered, a more overt "Big Spider" concept could allow for unique traversal mechanics, such as wall-walking, and visually impressive arsenals with multiple limbs wielding weapons. The "sexy" variant leans into established character archetypes seen in other media, offering a different flavor of creature-based design.
Humpty Dumpty
Reimagining Humpty Dumpty as a character who has overcome his fall and is fighting for a world that supports others who are "shattered" adds a compelling narrative depth. His gameplay could incorporate rolling attacks, blending a childlike character with a more somber, resilient backstory.
The Rest of the Monkey That the Monkey's Paw Came Off Of
This concept expands on the "Monkey's Paw" lore, imagining the original creature as a powerful sorcerer. Abilities could include projectile attacks from a transformed stump, akin to a Mega Man arm cannon, injecting a potent magical element into the roster.
North Pole Elf Labor Rights Activist
This character introduces a socio-political angle, advocating for the rights of overworked elves at the North Pole. Their ultimate ability could manifest as "nutcracker soldiers of the revolution," blending festive imagery with a rebellious spirit.