Xbox CEO Asha Sharma has provided further details on Microsoft's future hardware plans, codenamed Project Helix, confirming that the initiative will result in a "family of devices" rather than a singular console.
In a leaked internal memo obtained by Windows Central, Sharma elaborated on the company's vision for the next generation of Xbox hardware. This is not the first time the concept of a "family of devices" has been mentioned; Sharma had previously hinted at such a strategy at Gamescom. However, the memo offers a more concrete look at the potential range of hardware.
"We are moving to a family of devices for Gen-10," Sharma reportedly stated in the memo. "There is not one device that fits all. We will certainly have a great console first, but we also know that many players will be on the go. There are some things that we are the best in the world to manufacture, and there are other things that will we partner on. So, we will be sharing more about that as our plans develop. The operating system is starting to look really good. We're very excited about this."
This approach aligns with Microsoft's recent hardware strategy, which has included multiple console options and a foray into handheld PC gaming. The current generation launched with both the Xbox Series X and the less powerful Series S. Furthermore, Microsoft partnered with Asus to release the ROG Ally, a handheld gaming PC that has seen further iteration with the Ally X.
While specific details about the next-generation consoles remain scarce, Sharma's statement suggests a primary console will still be a central part of the Project Helix lineup, likely succeeding the Xbox Series X and benefiting from the company's partnership with AMD. The success of the Xbox Ally and Ally X also points towards a potential expansion of Xbox-branded gaming PCs, possibly including handhelds, laptops, and desktops through partnerships.
Sharma also addressed the critical aspect of the operating system experience. The memo reportedly touched upon the integration of Xbox PC and Battle.net, with Blizzard's launcher being noted for its user retention capabilities, a factor that could become more significant given Microsoft's ownership of Activision Blizzard. Sharma acknowledged the need to approach these integrations carefully, stating, "We will do it the right way for those communities."
Microsoft's success with Project Helix may hinge on delivering a user experience that matches the ease of use found in modern console interfaces or SteamOS, particularly for any portable PC gaming devices. If the company can refine its operating system and hardware offerings to create a cohesive and user-friendly ecosystem, Project Helix could significantly shape the future of gaming hardware.
