Ambers are crucial equippable items in Valor Mortis that grant William various buffs and perks, allowing for slight build customization focused on support, damage, or defense. Some Ambers offer potent effects, though they may come with drawbacks. This guide details the locations and effects of all known Ambers in the game.
Many Ambers can be found in multiple instances, corresponding to upgrade levels. Finding the same Amber a second or third time will upgrade its existing level, enhancing its benefits. However, some Ambers only exist at a single level.
Early Game Ambers
Bottomless Well (Level 1)
Effect: Slowly regenerates lost Nephtoglobin over time. Location: In a chest found in the starting area. From the first Lantern (Onslaught Arch), backtrack and ascend snowy platforms. After crossing, burn the yellow growth ahead to reveal a chest.
Transmuted Persistence (Level 1)
Effect: Damaging enemies with Transmutations restores Recoverable Health. Location: Beyond the yellow growth to the left of the first Lantern (Onslaught Arch). After defeating enemies in a cage, burn a yellow growth to its right to access a chest.
Iron Grip
Effect: The act of using a Ferrofluid Flask is faster and cannot be interrupted. Location: After the Trenches Lantern, follow the watery path to the right around enemies to find a guarded chest.
Indestructible Shell (Level 1)
Effect: Reduces damage taken from explosions. Location: In the Valley of Ashes, near the Demolished Path Lantern. Behind the multi-limbed Grenadier enemy is a chest containing this Amber.
Sleight of Hand
Effect: Reduces reload times for Firearms and speeds up weapon switching. Location: Complete the 'A Unheard Farewell' side quest in the Valley of Ashes, which starts near the Demolished Path Lantern. Report back to the Adjudant Sous-Officier after finding his men in a nearby cave.
Potent Concoction (Level 1)
Effect: Using a Ferrofluid Flask restores Nephtoglobin as well as Health. Location: In the quarry area of the Valley of Ashes (closest to the Quarry Lantern). Navigate wooden beams, then look below for enemies or yellow growth. A chest containing this Amber is hidden beside them.
Volatile End
Effect: Shooting an enemy's Weak Point causes a damaging explosion. Location: From the Fields Lantern in the Fallen Village, use the shortcut through the barns and wheat fields. Inside a house on the left, proceed through it and down a path with exploding enemies. In the fields ahead, find a barn with exploding horses; the chest is nearby.
Warrior's Fury (Level 1)
Effect: Killing an enemy increases movement speed and damage for a short duration. Location: From the Marketplace Lantern in the Fallen Village, enter the barn ahead and jump the fence to a training ground. Proceed to a small building in the back corner with a shrine and ladder. Climb the roof, jump to the building ahead, and find the chest on the balcony.
Dominatus (Level 1)
Effect: Restores Health when performing Critical Attacks. Location: Inside the first section of the Caverns, near the Last Sunlight Lantern. Clear out villager enemies in a cave ahead; a unique enemy with a skull icon will drop this Amber.
Lunatic's Grasp (Level 1)
Effect: Speeds up Ignite and Stasis buildup at the cost of lower resistance to these effects. Location: From the Weeping Ledge Lantern in the Caverns, enter the cave and proceed right. The floor will crumble, leading to mutant enemies. Burn the yellow growth blocking a path to a large chamber containing a chest with this Amber.
Perfectionism (Level 1)
Effect: Increases damage dealt when Health is full. Location: From the Old Mine Lantern in the Caverns, proceed into the mines. Use the Stasis-frozen crate to cross the room, climb the ladder, and cross back. A chest guarded by an enemy in the room ahead contains this Amber.
Equivalent Exchange
Effect: Allows you to sacrifice Health when Nephtoglobin is depleted. Location: From the Wolfsbane Field Lantern in the Vale of Wrath, enter the village and cross the water. Proceed to an area between two buildings, then cross a bridge. Kill the Volunteer enemy, then go right towards a glowing green cave. Kill the fiery enemy on the next platform to receive this Amber.
Butcher's Carnage (Level 1)
Effect: Gain Health by striking enemies with Melee Attacks; Ferrofluid Flasks can no longer be used for healing. Location: Near the Under the Bridge Lantern in the Vale of Wrath, access a house's basement by obtaining the Basement Key. Shoot a Nephtoglobin node beside a cross to unlock the path. Proceed through the basement and cave, listen to a blue memory, and open the locked door. Collect a letter from Wolf in the shrine ahead to receive the Amber.
Mid-Game Ambers
Perfectionism (Level 2)
Effect: Increases damage dealt when Health is full. Location: From the Under the Bridge Lantern in the Vale of Wrath, cross the bridge and go right into a shack, then through the forest. At a split path, go right past a deer carcass. Use a Grapple point, then a second one to reach a small hut guarded by a tough enemy. Kill the enemy to get the Beekeeper's Hut Key, then open the chest inside.
Lucky Shot (Level 1)
Effect: Using a Firearm has a small chance of not consuming ammunition. Location: From the Poisoned Camp Lantern in the Vale of Wrath, clear the gunmen and ascend the ladder on the right. Traverse wooden platforms to the left side of the camp, which is initially blocked by Nephtoglobin. Shoot the orange Nephtoglobin node on a wagon to clear the path. Follow the fences to where bodybags are located; a trapped chest here will contain the Amber after exploding.
Dilated Moment
Effect: Holding Aim with a Firearm slows perception of time but consumes Endurance and lowers Firearm damage. Location: From the location of the Lucky Shot Amber, proceed to the opposite end of the camp where two bridges are present. Take the right bridge and follow the path ahead to a chest.
Wound That Heals (Level 1)
Effect: Slowly regenerate lost Health over time. Location: From the Deep Water Lantern in Cursed Hollow, go right, then left towards an Iron Marshall-like enemy. Defeat this enemy to obtain the Amber.
Indestructible Shell (Level 2)
Effect: Reduces damage taken from explosions. Location: From the Silent Cannons Lantern in Cursed Hollow, use moving platforms to reach the sunken rooftops on the right. Wall-ride to a platform on the other side to access a hidden village. In the back of the village, a trapped chest surrounded by explosive horse carcasses and enemies contains this Amber.
Warrior's Fury (Level 2)
Effect: Killing an enemy increases movement speed and damage for a short duration. Location: In the hidden village from the previous Amber, speak to Seamus Diggory in a house near the coast to start 'The Curious Case of Seamus Diggory' side quest. After finding journal entries revealing his vampiric interests, exit via the back door. Defeat a Howler enemy and its summoned red hounds to get the Amber.
Tomorrow's Promise
Effect: The Ferrofluid Flask grants Health regeneration over time. Activating a second Flask while the effect is active resets the duration but does not stack. Location: Start the 'Till Death' side quest by interacting with a floral wreath after the Anna, Bride Drowned in Tears boss fight. Collect a ribbon from the church graveyard, return to the wreath, and attach it.
Dominatus (Level 2)
Effect: Restores Health when performing Critical Attacks. Location: From the Broken Bridge Lantern in the Outskirts, proceed through the ruined bridge to a corruption-coated crawlspace. At the end, use a Grapple point to reach a battlefield. After clearing enemies, climb the ruins where gunmen were positioned to find a chest with this Amber.
Surplus (Level 1)
Effect: Gain more Catalysts when killing enemies. Location: From the Island of Whispers Lantern in the Outskirts, jump across submerged building rooftops to the right. Find a shrine with the 'Torn Page with Shrike's Anthem' note, initiating 'The Shrike's Anthem' side quest. Proceed across a bridge and through a village. Enter the first barn on the left, go up the ramp, and descend another ramp in the next building. Go through the door to the left, defeat a Volunteer enemy, then proceed to another open area. Kill the Volunteer patrolling in front of a chest to obtain the Amber.
Sixth Sense
Effect: Increases Firearm damage during Perfect Dodges. Dodging bullets briefly slows perception of time. Location: From the Tribunal Square Lantern in the City of Orphans, go straight ahead and destroy crates on the left. Follow this path left, then right, to a road with soldier enemies. Descend stairs on the right, climb white crates, and follow a wooden path around buildings to find a chest with this Amber.
Payback
Effect: Getting hit when low on Health causes a Stasis explosion. Location: From the Main Hall Lantern in the University, go upstairs and through the central door. Take the elevator upwards, proceed straight, then left into a circular room. Defeat the grenadier enemy at the bottom to receive this Amber.
Late Game Ambers
Warrior's Fury (Level 3)
Effect: Killing an enemy increases movement speed and damage for a short duration. Location: From the Lift Shaft Lantern in the University, follow the linear path through the laboratory to a green room. Enter the red room to unlock a shortcut. Return to the green room and use Nephtoglobin foundations to reveal an orange Nephtoglobin node. Shoot it to reveal a path downwards. Follow it to a room with multiple Howler enemies; defeat all of them, including the elite one, to get the Amber.
Indestructible Shell (Level 3)
Effect: Reduces damage taken from explosions. Location: From the Traverse Lantern in the Fortress, face away from the locked gate and go right. Sprint along the path, avoiding arrow traps, to a corruption-blocked archway. Go left, kill a Howler in a ruined castle area, and find the chest containing this Amber.
Lucky Shot (Level 2)
Effect: Using a Firearm has a small chance of not consuming ammunition. Location: From the Traverse Lantern in the Fortress, face away from the locked gate and go straight ahead, right past Eternal Guardsman and Volunteer enemies. In the next area, head right and straight to find climbable ruins. After proceeding through a passage and using Nephtoglobin formations, reach the opposite side of the ruins. Head straight towards corruption, then right to find a chest with this Amber.
Life Diverted (Level 1)
Effect: Ferrofluid Flasks restore Nephtoglobin instead of Health. A portion of damage dealt by your Transmutations replenishes Health. Location: From the Traverse Lantern in the Fortress, face away from the locked gate and go straight ahead, right past enemies. Head to the back-left corner of the next area where castle ruins are covered in corruption. Shoot explosive barrels to clear some of the area. An Abomination enemy on the right guards a chest containing this Amber.
Glass Soldier (Level 1)
Effect: Increase Melee damage dealt at the cost of taking more damage. Location: From the Courtyard Lantern in the Fortress, proceed through the archway with the tricolore. At the crossroads, go left to encounter a tough Eternal Guardsman. Defeat this enemy to receive the Amber.