Arc Raiders has reportedly surpassed 12 million lifetime sales at the start of 2026, according to Alinea Analytics analyst Rhys Elliot. The estimate spans PC, Xbox, and PlayStation 5 sales across platforms, and while Alinea cautions that the figures are not official data from Embark Studios, the firm has a track record of accuracy on comparable benchmarks.
The same analyst group notes that 4 January marked the game's highest daily active users to date, with roughly 3.2 million players across all platforms. The surge is linked to a well-timed holiday sale—the 20 percent discount deployed across platforms in late December—which, according to Alinea, helped reverse a downturn and boost engagement.
Alinea Analytics stresses that its estimates come with caveats, noting a history of accurate reads on industry milestones such as Arc Raiders surpassing 2.5 million sales and Battlefield 6 passing 7 million within days of launch. The firm also highlights that more than half of Arc Raiders players are on Steam, underscoring the PC-centric nature of its audience. If the 12 million figure holds, the game would have generated more than $350 million in revenue, according to the analyst.
Momentum for Arc Raiders has persisted since its launch last year, with the title reportedly the holiday period’s best-selling game as new information about its aggressive matchmaking and extraction-shooter design has continued to surface. Industry observers are watching how official data lines up with these external estimates as the narrative around the game’s market performance evolves.
Eurogamer has covered Arc Raiders’ sales trajectory, reflecting on the ongoing performance and the design decisions that shape the player experience. A related YouTube review continues to circulate, offering additional perspective on how the game’s systems influence its longevity and competitive scene.