Electronic Arts CEO Andrew Wilson is set to receive a bonus of nearly $38 million for the past fiscal year, a period that also saw layoffs across several studios, including those that developed the highly successful Battlefield 6. The company's latest 10-k filing reveals substantial executive compensation packages, with Wilson's total earnings reaching approximately $38.65 million. This comes as a stark contrast to the workforce reductions experienced by developers at Dice, Criterion, Ripple Effect, and Motive Studios, all of whom played a role in Battlefield 6's development.
Despite these layoffs, EA's report highlights Battlefield 6 as the best-selling premium video game of 2025 in the U.S., according to Circana data. The company stated that the game met "all milestones for a high-quality launch with positive critical reviews and stable services and gameplay," and that its success contributed to EA's $55 billion sale to Saudi Arabia's Public Investment Fund. The report also details bonuses for other executives, including CFO Stuart Canfield ($11.3 million) and Entertainment & Central Development President Laura Miele ($13.7 million).
The report does not specify the rationale behind awarding Wilson such a significant bonus while simultaneously implementing layoffs. This decision has drawn criticism, particularly given that other EA studios, such as Full Circle (developers of Skate), and various recruitment, customer support, trust and safety, and IT teams also experienced unspecified layoffs throughout the year. The discrepancy between executive rewards and workforce reductions raises questions about the company's priorities in managing its talent and financial resources.