Electronic Arts CEO Andrew Wilson's compensation for the 2026 fiscal year may have been considerably higher than initially reported, according to an analysis by Game File. While EA's quarterly report stated Wilson's total compensation, including salary, bonuses, and stock, was approximately $39 million, a different valuation method suggests the actual amount received could be closer to $77 million.
The discrepancy arises from how stock awards are valued. EA's reported figure uses the stock value at the beginning of the fiscal year, when EA's stock was trading below $150 per share. The "compensation actually paid" metric, as calculated by Game File, utilizes the stock value at the end of the year, when shares had risen to $202. This approach is favored by the U.S. Securities and Exchange Commission (SEC) as a more accurate reflection of what executives will ultimately receive from their stock awards, though some companies argue it presents an inflated picture.
This period of high executive compensation coincided with layoffs at studios working on Battlefield titles, a game that was positively recognized in EA's quarterly report. For context, the average pay for an EA employee in fiscal year 2026 was reported as $127,000.
EA is now privately owned following investments from Silver Lake, Affinity Partners, and Saudi Arabia's Public Investment Fund. This change in ownership structure means these detailed executive compensation figures may not be publicly disclosed in the future.