Microsoft is reportedly implementing a significant increase in Windows licensing fees for Original Equipment Manufacturers (OEMs), according to a report from Taiwanese news site United Daily News, citing an industry source. The price hike, which began in July, averages between 7% and 10%, a notable jump compared to the single-digit percentage increases typically seen in previous years.

This development comes at a time when the PC hardware market is already grappling with elevated costs due to global supply chain issues, particularly a persistent memory shortage that could extend beyond 2030. While software prices have largely remained stable, this potential rise in Windows licensing fees could add further pressure to the cost of new computers. OEMs are expected to pass these increased costs on to consumers, as they are unlikely to absorb the full amount themselves, potentially leading to higher prices across the board even for systems sold without an operating system.

United Daily News also noted that Microsoft may be charging higher licensing fees for Windows when used with higher-end CPUs, although the reasoning behind this differentiation is unclear.

Despite the global economic climate, Microsoft's overall financial performance appears strong, with the company reporting an 18% increase in revenue in the previous quarter compared to the same period last year, even as its Xbox division saw a decline.

This reported increase in licensing fees could add to the overall cost of PCs for consumers already facing expensive hardware.