PlayStation’s 2025 Top Five Mirrors 2024, underscoring the enduring pull of live-service juggernauts

Circana data shows Fortnite, Call of Duty, GTA V, Roblox, and Minecraft occupy the same five slots on US PS in 2025 as in 2024, highlighting market rigidity in popular live-service titles.

Jan 7, 2026
Industry & Business
PlayStation’s 2025 Top Five Mirrors 2024, underscoring the enduring pull of live-service juggernauts

US PlayStation players in the United States continued to funnel engagement into a familiar cast of titles in 2025, according to Circana’s Player Engagement Tracker. The top five most-played games on PS consoles remained the same as 2024: Fortnite, Call of Duty, Grand Theft Auto V, Roblox, and Minecraft. Circana’s data was shared by Mat Piscatella on social media, underscoring the continued strength of evergreen live-service games in driving engagement on PlayStation hardware.

By contrast, US Xbox top five in 2025 featured the same games but in a different order. Fortnite led, followed by Call of Duty, Grand Theft Auto V, Minecraft, and Roblox, whereas 2024’s Xbox list started with Call of Duty, then Fortnite, Minecraft, Grand Theft Auto V, and Roblox. The divergence emphasizes platform-specific engagement curves, but the underlying players’ appetite is still dominated by the same core titles. The broader trend is a testament to how live-service and sandbox hits have become a durable engine for both engagement and revenue. Fortnite, in particular, has shown staggering profitability since its launch — reports place more than $5 billion earned within its first year and continuing momentum thereafter.

Industry observers also point to Arc Raiders as an example that big live-service bets can succeed, while failures such as Warhaven illustrate the volatility of the market. Arc Raiders is cited as performing exceptionally well in the live-service space, while Warhaven shut down only four months after early access release.

Looking ahead to 2026, the piece suggests the top five will likely remain similar, even as Call of Duty faces a potential roadblock with Black Ops 7 and Arc Raiders continues to perform well. If Grand Theft Auto VI had not been delayed to November, the torch might have passed, but the window may have closed for now.

Taken together, the data underscores the ongoing magnetism and profitability of live-service titles, while highlighting the challenge for new entrants to disrupt the status quo. The Eurogamer piece anchors the note, illustrating how industry measurement feeds into mainstream coverage.

Eurogamer image

Sources