Saber Interactive has experienced a significant upswing in opportunities following the success of Warhammer 40,000: Space Marine 2, according to Chief Creative Officer Tim Willits. He stated in an interview with The Game Business that the game “literally changed everything” for the studio, not only altering their internal approach to game development but also how external parties perceive them.
This newfound recognition has led to numerous major license holders approaching Saber Interactive with potential collaboration offers. Willits described the studio as being in a “very fortunate position to turn down more than we can accept,” indicating a high degree of selectivity for future projects. He noted that the success of Space Marine 2 has boosted the team's confidence and ambitions, fostering a drive to create equally impressive titles.
Saber Interactive plans to continue adapting established intellectual properties, citing Clive Barker's Hellraiser: Revival as an example. The studio believes that leveraging pre-existing fanbases for known licenses makes for a less challenging market entry compared to developing original intellectual property. This strategy has proven effective with titles like World War Z, which, despite a moderate book and film reception, became a successful video game adaptation for Saber.