Xbox Series X and Series S consoles will soon feature AMD's FSR 4.1, an advanced AI-driven image upscaling technology. This move by Microsoft brings its current-generation hardware in line with capabilities recently introduced by Sony for the PlayStation 5 and aligns with AMD's ongoing integration of its technology across gaming platforms.
FSR, or FidelityFX Super Resolution, works by rendering games at a lower resolution and then using machine learning algorithms to upscale the image to a higher resolution. This process aims to improve visual quality and boost performance without placing excessive strain on the hardware. An earlier version of FSR is already supported on Xbox, but FSR 4.1 represents a significant advancement.
While FSR 4.1 is expected to benefit all Xbox platforms, the Series S and handheld devices like the ROG Ally and Ally X, which have more limited hardware, are anticipated to see the most substantial improvements. This integration can be seen as a way to extend the useful life of the current Xbox consoles by enabling their hardware to perform more advanced graphical tasks.
The announcement comes shortly after Sony introduced its own machine learning-based upscaling technology, QSSR (Quick Super Resolution), for the PlayStation 5. QSSR is a less advanced counterpart to PSSR, which is exclusive to the upcoming PS5 Pro. The simultaneous adoption of similar AI upscaling technologies by both console manufacturers highlights a growing trend in optimizing graphics for current and future hardware.
Microsoft's CTO, Scott Van Vliet, stated that the company has collaborated closely with AMD to optimize FSR 4.1, providing developers with a potent tool for enhancing performance and visual fidelity for players. He indicated that this is just the beginning of their partnership, with further advancements expected through initiatives like Project Helix, which will leverage FSR Diamond for future console generations.
AMD has not provided a specific release date for FSR 4.1 on Xbox Series consoles, but its arrival is anticipated with interest, particularly regarding how its image quality will compare to the PS5's QSSR. This development comes amidst reports suggesting that the next generation of Xbox consoles, codenamed Project Helix, could have a high price point, potentially impacting adoption rates.