Gears of War: E-Day Campaign Review

The Coalition proves there's still plenty of life in the old Gears formula with a campaign that recaptures the series' early magic.

Oct 1, 2026
Reviews
Gears of War: E-Day Campaign Review

Gears of War E-Day brings Marcus Fenix and his iconic chainsaw-wielding Lancer back to the forefront, and initial impressions of its campaign suggest the series has recaptured much of its early momentum. The game delivers a strong, action-packed experience that feels both familiar and refined, though some pacing issues in its open-ended sections detract from the overall tension.

A Familiar Fight, Newly Polished

The campaign kicks off with a surprising moment of vulnerability, as a somber Marcus Fenix reunites with his compatriot Dom Santiago. This emotional beat quickly gives way to the familiar chaos of Emergence Day, as the subterranean Locust threat begins its devastating assault on humanity. The narrative quickly establishes a dire situation, with Marcus, Dom, a rookie private named Reyes, and a veteran named Mags forming Delta squad to fight for survival. The Coalition has crafted a campaign that rarely lets up, maintaining a high level of intensity throughout its considerable length.

Playing on Hardcore difficulty, the campaign clocked in between 20 and 25 hours, a testament to its density and challenging encounters. The game excels in its tightly designed setpieces and bombastic cinematic moments, evoking the glory days of the original trilogy. These sections are where Gears of War E-Day truly shines, placing players in thrilling scenarios that feel both epic and personal.

Evolving the Gears Formula

While the core gameplay loop of taking cover and eliminating enemies remains, E-Day introduces significant enhancements. Weapon upgrades play a crucial role, with each weapon featuring upgrade slots that can be discovered in lockboxes or earned through side missions. These augmentations can improve accuracy, range, lethality, and alter weapon behavior, particularly for perfect reloads. This system encourages players to experiment and find new ways to engage enemies, turning each weapon into a more dynamic tool.

Weapons like the Torque Bow, a series staple, remain incredibly satisfying to use. The interplay between long-range weapons like the Longshot with its scope, and short-range options such as the Locust-made Incinerator, provides a robust combat experience. The developers have demonstrated an impressive understanding of encounter design, balancing enemy types, weapon availability, and player abilities to create consistently engaging firefights. This careful design fosters a sense of aggressive empowerment, where players can feel like unstoppable killing machines.

Moments of Frustration and Context

Despite its strengths, E-Day is not without its drawbacks. Certain open-ended sections, designed to provide contrast and downtime, unfortunately disrupt the game's otherwise exceptional pacing and tension. These areas can feel aimless, detracting from the focused intensity found in the more curated segments. Additionally, a few encounters felt overly frustrating, with one particular fight in a cathedral proving especially challenging due to one-shot kills, camera issues, and ungenerous checkpointing.

Control hiccups can also occur during particularly hectic moments, leading to accidental cover-sticking or mistimed melee attacks that result in unnecessary deaths. These control frustrations, combined with being one-shotted by off-screen enemies, can occasionally sour the experience.

Locust enemies in Gears of War E-Day

It is also important to acknowledge the challenging context surrounding E-Day's development. Following recent Microsoft layoffs, the game's story director, Juan Vaca, was let go, with other developers expressing concerns about future layoffs and bonuses. While these events do not directly impact the quality of the game itself, they highlight a turbulent development journey for the team. The developers' dedication to creating a game that honors and improves upon its predecessors is commendable, especially considering these circumstances.

Ultimately, Gears of War E-Day successfully recaptures the essence of what made the original trilogy so beloved, while shedding some of the series' more awkward elements. The Coalition has crafted a game that is keenly aware of its strengths, delivering a bloody, action-packed experience that feels like a triumphant return for Marcus Fenix and the Gears of War franchise. For every moment of frustration, there are many more moments of pure, unadulterated Gears-fueled euphoria.

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