Culture & Opinion

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Culture & Opinion

Why Do We Crouch Walk So Much in Video Games?

The common gameplay mechanic lacks real-world practicality but remains a staple for conveying stealth.

Culture & Opinion

Fahrenheit 451's Opening Line Remains a Chilling Prophecy

Ray Bradbury's six-word sentence, "It was a pleasure to burn," continues to resonate 73 years later as a warning against declining literacy and the allure of digital distraction.

Culture & Opinion

Wookieepedia Still Feels Like Home for Star Wars Fans

The comprehensive fan-run Star Wars wiki remains a beloved resource for deep dives into lore, from major characters to obscure food items.

Culture & Opinion

The Autumn Gaming Paralysis

As the leaves turn, the age-old dilemma of choosing the perfect game for the season returns.

Culture & Opinion

The Glorious Mess of a Lived-In Desk

Clean, minimalist PC setups are out; the authentic clutter of actual use is in.

Culture & Opinion

The Ongoing Struggle to Rename MOBAs

A decade ago, attempts were made to find a better term for the genre we now call MOBA.

Culture & Opinion

Why We're Thinking About X-Men Video Games All Wrong

A new perspective suggests the X-Men's potential in games lies not in combat, but in their unique societal struggles.

Culture & Opinion

How Do You Keep Track of Games You Want to Play?

A simple Steam shelf might be one way, but the PC Gamer team has shared their own varied methods for managing gaming wishlists.

Culture & Opinion

The Blood of Dawnwalker Subverts Fantasy Tropes by Focusing on Class Struggle

Rebel Wolves' upcoming RPG positions players not as heroes joining the elite, but as agents of change from the ground up.