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Backrooms and Exit 8 Offer Compelling, Videogame-Adjacent Horror Experiences
Culture & Opinion

Backrooms and Exit 8 Offer Compelling, Videogame-Adjacent Horror Experiences

Two recent horror films tap into the unsettling allure of being alone in bizarre, liminal spaces.

May 29, 2026
PC Gamer Readers Divided on Video Game Movie Adaptations, Preferring Deus Ex Over Most Options
Culture & Opinion

PC Gamer Readers Divided on Video Game Movie Adaptations, Preferring Deus Ex Over Most Options

A recent poll reveals significant fatigue with video game movies, though certain franchises still hold appeal for adaptation.

May 29, 2026
Subnautica 2's Weaponless Design Challenges Open World Conquest Tropes
Culture & Opinion

Subnautica 2's Weaponless Design Challenges Open World Conquest Tropes

The game's approach to player agency and its narrative framing prompt a reevaluation of colonialist undertones in open-world game design.

May 27, 2026
Backrooms Director Cites Portal as a Major Creative Influence
Culture & Opinion

Backrooms Director Cites Portal as a Major Creative Influence

Filmmaker Kane Parsons reveals Valve's puzzle-platformer deeply impacted his vision for the upcoming A24 film.

May 27, 2026
The Silent Archive: Randall Clark's Honest Hearts Journals and Fallout's Lasting Emotional Core
Culture & Opinion

The Silent Archive: Randall Clark's Honest Hearts Journals and Fallout's Lasting Emotional Core

How a dead survivor's journals anchor Fallout: New Vegas' world and influence the culture around Honest Hearts

Jan 7, 2026
What Are We All Playing This Weekend? A Treehouse Peek Into the Culture of Weekend Gaming
Culture & Opinion

What Are We All Playing This Weekend? A Treehouse Peek Into the Culture of Weekend Gaming

Strategy, survival, and small rituals define a weekend roster as Terra Invicta takes center stage alongside RimWorld and playful domestic distractions.

Jan 7, 2026
Cultic’s Cultmas Update Echoes the Boomer Shooter Renaissance
Culture & Opinion

Cultic’s Cultmas Update Echoes the Boomer Shooter Renaissance

A free Christmas patch, a new map, and refinements show why Cultic remains a standout in 2025’s crowded shooter landscape.

Jan 7, 2026
Why Extending Cyberpunk 2077’s Act 1 Wouldn’t Have Made It Better, Says Cyberpunk 2 Creative Director
Culture & Opinion

Why Extending Cyberpunk 2077’s Act 1 Wouldn’t Have Made It Better, Says Cyberpunk 2 Creative Director

Igor Sarzynski defends pacing choices and signals a deliberate design philosophy for the upcoming sequel, while the landscape for Cyberpunk 2 hints at a new city and evolving open world.

Jan 7, 2026
Disclosures in Games: Why Transparency About AI Use Matters
Culture & Opinion

Disclosures in Games: Why Transparency About AI Use Matters

Culture & Opinion: A candid look at whether storefronts should require AI disclosures in gaming, and what transparency means for players and creators.

Jan 7, 2026