Culture & Opinion

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Culture & Opinion

Gabe Newell's Son, Gray Newell, Set to Race in 24 Hours of Le Mans

The son of Valve's co-founder joins the prestigious endurance race as part of the Heart of Racing team.

Culture & Opinion

Apple's AI Interface Illuminates UI Debate

While Google and Microsoft struggle with intrusive AI integrations, Apple's Siri AI orb for Vision Pro demonstrates a user-centric approach with environmental lighting.

Culture & Opinion

Hideo Kojima Expresses Disinterest in AI Art

The acclaimed game director stated he does not believe AI will create art during his lifetime, despite his recent appearance in an AI-generated fashion advertisement.

Culture & Opinion

Alex Goldman Finds Hollow Knight: Silksong's Difficulty a Reckoning

The Hyperfixed podcast creator and former Reply All cohost discusses his struggles with the challenging sequel, alongside enduring favorites like The Binding of Isaac and Team Fortress 2.

Culture & Opinion

Players Share Experiences of Gaming Burnout and Character Creation Woes

From the struggles of D&D character building to the fleeting allure of new Steam games, gamers discuss their recent interactive experiences.

Culture & Opinion

Backrooms and Exit 8 Offer Compelling, Videogame-Adjacent Horror Experiences

Two recent horror films tap into the unsettling allure of being alone in bizarre, liminal spaces.

Culture & Opinion

PC Gamer Readers Divided on Video Game Movie Adaptations, Preferring Deus Ex Over Most Options

A recent poll reveals significant fatigue with video game movies, though certain franchises still hold appeal for adaptation.

Culture & Opinion

Subnautica 2's Weaponless Design Challenges Open World Conquest Tropes

The game's approach to player agency and its narrative framing prompt a reevaluation of colonialist undertones in open-world game design.

Culture & Opinion

Backrooms Director Cites Portal as a Major Creative Influence

Filmmaker Kane Parsons reveals Valve's puzzle-platformer deeply impacted his vision for the upcoming A24 film.