Production has officially wrapped on A24's live-action adaptation of FromSoftware's acclaimed game, Elden Ring. The news emerged from a now-deleted Instagram post by prop artist Sean Schofield, who shared a message of gratitude from director Alex Garland and producers Allon Reich, Matthew Penry-Davey, Peter Rice, Andrew Macdonald, and Charlie Reed. This message thanked the cast and crew for their "incredibly hard work" and "skill, dedication, and all-round professionalism" in bringing the "unique project" to life.

Schofield described the six-month production as a "dream job to end all dream jobs," expressing pride in the work done alongside his colleagues, though he noted that details about the project would remain confidential for an extended period. The production reportedly began in Spring 2026, with the film slated for a March 3, 2028 release date, leaving over a year for post-production, which is expected to be intensive given the likely reliance on special effects to realize the game's world.

Recent information, including leaked set photos from April, has suggested that the film will explore events predating the game's central conflict, The Shattering. These images reportedly depicted scenes involving the Dung Eater and Queen Marika, played by Emma Laird. Further details gleaned from set materials indicate the potential inclusion of prominent game locations such as the Royal Capital city of Leyndell, Stormveil Castle, and the Academy of Raya Lucaria.

The A24 production boasts a cast including Nick Offerman, Havana Rose Liu, Jonathan Pryce, Peter Serafinowicz, and Cailee Spaeny, with an reported budget exceeding $100 million. The studio is investing significant resources into translating George R. R. Martin and Hidetaka Miyazaki's vision to the screen.