Pipeworks, the developer behind the upcoming Godzilla: Destroy All Monsters Melee Remastered, has expressed a strong desire to create further remasters of the studio's Godzilla titles. However, any such projects are contingent on "a lot of conversations" with publisher Atari.
Senior designer Simon Strange told IGN that the idea of remastering other games in the series, specifically Godzilla: Save the Earth and Godzilla: Unleashed, has been on his mind for a long time. He confirmed that the technology used to create the Godzilla: Destroy All Monsters Melee Remastered, which involves porting old assets into Unreal Engine, could be applied to other titles in the trilogy.
Despite this technical capability, the studio has not yet secured any relevant contracts with Atari. The potential for these remasters also hinges on resource allocation, as Pipeworks has grown significantly since its early days and is now involved in numerous projects, including co-development work on titles like Marathon, Call of Duty: Modern Warfare 3, Concord, and Destiny 2.
Strange also indicated that a straightforward remaster of Godzilla: Unleashed might not be the best approach due to the original game's critical reception. "I would especially love – and I'm speaking a little out of turn here – but I would love to avenge the sort of mediocre release of Godzilla: Unleashed," Strange stated. "There was a lot of trouble on that, and I had a conversation where we were like, 'Would we remaster every possible game?' I was like, 'Nobody wants a straightforward remaster of Godzilla: Unleashed because that game was busted in some ways.' So, if we wanted to revisit that content, I'd want to do it better."
Godzilla: Unleashed currently holds a "Generally Unfavorable" score of 44 on Metacritic, a significant dip from Destroy All Monsters Melee's 73 and Save the Earth's 63. The developer suggested that if more remasters are pursued, revisiting Godzilla: Unleashed would likely require more substantial improvements beyond a simple graphical upgrade.
While no concrete plans have been announced, Strange remains optimistic about future possibilities. He noted that both Pipeworks and Atari have business development teams in discussion, spurred by the initial response to the Destroy All Monsters Melee Remastered announcement. The game itself is described by Strange as 40% remaster and 60% new content, with further details to be revealed.
Godzilla: Destroy All Monsters Melee Remastered is scheduled to launch on November 3, 2026, for PC, Nintendo Switch 2, PlayStation 5, and Xbox Series X/S.