Grand Theft Auto 6 is set to build upon the foundations laid by Red Dead Redemption 2, introducing more grounded mechanics and sophisticated non-player character (NPC) interactions. A preview in Dazed magazine, the game's first and only official look this year, reveals that player actions and even basic needs will impact the protagonists' appearances, with aspects like eating and lack of sleep becoming visibly evident on Jason and Lucia.

The game will also feature a greater level of detail in its world, allowing players to purchase items such as phone cases and headphones. Furthermore, the driving mechanics have been refined, with assistance from professional race car drivers.

Rockstar Games has dedicated significant effort to enhancing NPC behavior, creating what is described as a "fashion ecosystem" that reflects each character's taste, lifestyle, and affluence. The upcoming title will feature the widest variety of NPCs in a Rockstar game, with distinct regional tailoring and unique environmental details like murals designed by 50 artists. Developers have drawn inspiration from diverse individuals, including ex-criminals and club promoters, to create more authentic characters. These NPCs will react realistically to the player characters' behavior and appearance, aiming for a sense of "total immersion."

Gameplay will offer fluid co-op possibilities for Jason and Lucia. Players can assign one character to driving while the other handles combat, with the ability to seamlessly switch control between them. Cooperative navigation and even concurrent activities, like one character driving while the other browses in-game social media, are also showcased.

Beyond the immediate gameplay, Grand Theft Auto 6 will feature a more complex morality system than Red Dead Redemption 2's "honor" system, with less direct rewards for purely "good" or "bad" playstyles. The preview also hints at "deep relationship mechanics" that, combined with the game's tracking of player habits, encourage careful consideration of in-game actions.

While still retaining Rockstar's signature humor, often seen in NPC behavior, the game aims for a more serious tone and a "believable culture" rather than a parody of stereotypes. The focus is on reflecting a realistic world with fewer one-off jokes related to in-game brands or shops.

Grand Theft Auto 6 is scheduled for release on PlayStation 5 and Xbox Series X on November 19.