Barely a week after its release, Halo: Campaign Evolved has become a playground for modders, who are quickly adding a wide range of content to the PC remake. These modifications range from helpful quality-of-life improvements to outright absurd character swaps and gameplay alterations.
One of the most notable additions allows players to replace the iconic Master Chief with Carl Johnson, the protagonist from Grand Theft Auto: San Andreas. This particular mod capitalizes on CJ's simple character model, making him a comically out-of-place figure as he navigates the alien landscapes and battles extraterrestrial foes.
Beyond character replacements, which also include playable Brutes and custom Spartans, mods offer significant gameplay and visual changes. Players can opt for a third-person perspective, though this often requires finding specific in-game skull modifiers. Visual overhauls are also available, with some mods enhancing the graphics for a more realistic look, while others deliberately downgrade them to a PlayStation 1 aesthetic. A dynamic day/night cycle has also been implemented.
Gameplay modifications include the addition of new weapons, adjustments to existing firearms to better align with other Halo titles, and even the reintroduction of the jetpack from Halo: Reach. For those missing a familiar feature, a mod has also been developed to add split-screen functionality to the PC version of the game, a feature typically available on consoles.
The modding scene for Halo: Campaign Evolved is clearly vibrant, with numerous enhancements available on platforms like NexusMods. These mods offer players extensive opportunities to customize their experience and add new layers of enjoyment to the remake.