Insomniac Games' Marvel's Wolverine, released on September 15 for PlayStation 5, adopts a significantly more mature and violent tone compared to the studio's previous Spider-Man titles. The game centers on James "Logan" Howlett's struggle with his inner demons and his violent past, contrasting sharply with the more lighthearted approach of Peter Parker and Miles Morales' adventures. While the game has received praise for its narrative, it has also faced criticism regarding its guided gameplay, including a prevalence of quick-time events and visual cues that dictate player action, as well as for certain unlockable suits that are at odds with the game's overall atmosphere.

Two specific cosmetic outfits, the Marvel Tokon: Fighting Souls and Animated suits, feature a cartoon, cel-shaded aesthetic for Wolverine. While these suits possess a distinct visual style, their bright and bold appearance is jarring when juxtaposed with the game's somber narrative and mature themes. Marvel's Wolverine delves into Logan's internal conflict and a traumatic past he seeks to suppress. The story features emotionally charged moments, such as a strained interaction between Logan and Jean Grey in Tokyo, which is meant to be poignant.

Equipping these animated or cel-shaded suits during such scenes, or even during intense combat sequences involving significant bloodshed and Logan's berserker rages, can undermine the intended emotional impact. Critics argue that while these suits may offer a form of comic relief or a callback to lighter comic interpretations, they are tonally inappropriate for the game's gritty portrayal of Wolverine's character and his brutal journey. The game's narrative explores themes of violence, rage, and the struggle for control, making the inclusion of these overtly cartoony outfits a point of contention for players seeking a cohesive thematic experience. Despite these criticisms, the suits remain optional, allowing players to maintain the game's intended atmosphere if they choose.